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AI Insights · Timothy · October 2022

Top 5 City Building Games on Android in Saudi Arabia Q3 2022

Explore the performance of the top city building games on Android in Saudi Arabia during Q3 2022, highlighting trends in downloads, revenue, and active users.

Top 5 City Building Games on Android in Saudi Arabia Q3 2022

In the third quarter of 2022, the top five city building games on Android in Saudi Arabia showcased varied performance metrics. Below is a detailed look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.

Craftheim - Lumberjack Island saw a fluctuating trend in weekly downloads, starting at 4.3K in late June and experiencing a notable dip to 1.5K in mid-September before rebounding to 6.3K by the end of the quarter. Weekly revenue for the game peaked at $13 in early July and showed a gradual decline to zero by mid-September. Active users for the game also varied, beginning at 8.9K in late June and ending at 11.9K by the end of September, with some dips and peaks in between.

My Town - Build a City Life experienced a peak in downloads in early August with 1.9K before declining steadily to 912 by the end of September. Despite modest revenue figures, peaking at $3 in early August, active users remained relatively stable, starting at 3.1K in late June and ending at 2.5K in late September.

State Connect: Traffic Control showed a strong start in early July with weekly downloads reaching 3.4K, but this number dropped significantly to just 43 by mid-September. Revenue peaked at $42 in mid-July and subsequently saw a decline. Active users followed a similar trend, starting at 1.8K in late June and dropping to 285 by the end of September.

Global City: Building Games had an impressive peak in downloads at the end of August with 6.6K, but this number dropped to 242 by the end of September. The game's revenue also saw fluctuations, peaking at $240 in early August and settling at $58 by the end of the quarter. Active users spiked at 6.7K in late August, ending the quarter at 2.2K.

Megapolis: City Building Sim maintained a steady download rate, peaking at 902 in mid-August and ending at 464 by late September. Revenue for the game peaked at $35 in late June and early September. Active users remained relatively stable throughout the quarter, fluctuating between 3.2K and 3.6K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022